Jan 05

Yay Bali!

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Senangnyaa... pertengahan desember lalu sempet ke bali sama Gaga dan Enda.. Senangnya berlibur hehe.. Menjelang keberangkatan sempet yang nervous, takut ada hal2 yang mengganggu dan merusak rencana ke Bali. Gimana engga, seminggu sebelumnya Gaga demam lagi.. Gue sempet agak2 down gimana gitu.. bete berat lah. Dia makan cukup, jauh lebih banyak semenjak abis sakit demam berdarah. Minum vitamin juga. Tapi tetep aja kena virus atau bakteri.. :(

Yang bikin betenya lagi, karna dia sakit gue jadi skip beberapa acara kampus yang udah gue rencanain berminggu2 untuk dateng :( Termasuk seminar lepas pantai Oceanovolution

Nah intinya karna baru berpengalaman 'rencana yang tak berjalan mulus'.. jadi agak2 takut juga.. kalo rencana ke Bali bakal rusak akan sesuatu hal.

Dan mungkin seperti hukum murphy yang bilang "Anything that can go wrong will go wrong", buat gue diterjemahkan menjadi: 'Kalo kita takut sesuatu yang ngga enak terjadi, bisa2 malah kejadian' Walopun untungnya, yang terjadi ngga gimana2 banget hehehe.. Yaitu: Gue masuk angin! :P

Sebel deh. Gue paling jarang sakit belakangan, ngga pernah masuk angin sejak lama. Ternyata pas di Bali malah masuk angin aja gitu. dan cukup berat rasanya. Kalo hamil sih ngga masalah kali ya.. hehe...

Masuk angin ini pemicunya dari keujanan pas di jakarta sebelum ke bandara. Udah gitu boarding room nya penuh sesak dan dingin edan. Mana delay 40 menit. Jadinya gitu deh.. baju agak basah, kering di badan dengan AC. Udah gitu si gaga seperti biasa maceuh, jadinya agak2 terpusing2 gitu deh nemenin ni anak.

Sampe bali, gue udah mau oek oek aja deh.. tapi ya gitu, enakan dikit.. langsung nonkrong pinggir pantai Kuta sampai malam.. haha. Ya anginnya nambah yak?:P

Malemnya ngga minum obat, berharap dengan tidur cukup, taunya booo... bangun2 kepala tetep berat. Dan yang pasti perut isinya angin semuaa.. kerubuk2 ngga jelas. Kesiksa dehhh.

Tapi ya dengan semangat ngga pengen mengacaukan liburan, tetap jalan deh!

So here it is.. just small note from our trip.

Garuda Wisnu Kencana (GWK) Cultural Park. Magnificent I should say! Sebetulnya belum jadi, masih 20% dari seharusnya. Tapi kebayang kalo udah jadi bakal kerennn kali ya. Di GWK ini ada taman besoar, dengan dinding2 bak gunung karang ditengahnya.. sepertinya berasal dari gunung karang yang di papas ya.. jadi tembok2 yang keren banget. Plazanya luas dan besar.. kebayang kalo ada acara2 musik atau kegembiraan lainnya bakal seru.

Trus ada patung dewa wisnu dan garuda yang masih setengah jadi disana. Harusnya ntar jadi patung wisnu yang mengendarai burung garuda, tapi saat ini masih dibangun terpisah2. Katanya sih masalah dana ya, kena badai krismon. Kebayang kalo udah jadi, seperti patung raksasa! Oya, seniman yang bikin patung2 ini pak Nyoman Nuarta. Ngerjainnya malah di bandung. Makanya ngga heran, kalo kantin-kantin di sana isinya makanan bandung semua: cendol bandung, siomay bandung, mie bandung, semuanya serba banduung :)


Klapa Entertainment at pantai Dreamland

Masih di jalan yang sama dengan GWK (jl. Raya Uluwatu), lanjut ke arah selatan. Adanya di kompleks Pecatu Indah Resort, yang katanya punya om Tomy Soeharto. Kaya memasuki komplek perumahan besar semacam bintaro gitu, cuman bedanya masih belom banyak bangunannya hehe.. jalan nya lebar, di kiri kanan bukit pasir, gersang dan berbukit2 gitu.

Ikutin arah yang ke 'Klapa Entertainment', setelah sekitar 3 km ketemu jalan ke kiri (dimana ada gerbang penjaga parkirnya) itu adalah jalan masuk ke pantai nya aka Pantai dreamland. Jalan ke kiri setelah itu ada plang kecil "Klapa entertainment"nya, masuk situ untuk menuju resto Klapa ini. Halaman parkirnya luas.. banyak bis dan mobil2 kalo menjelang sunset. Dari halaman parkir ini ada jalan bertangga2 juga menuju pantai dreamland. Menuju Klapa Entertainment, tinggal masuk lewat pintu depannya. Ada penjaga keamanan disitu yang bakal periksa isi tas kita terlebih dahulu. Ngga boleh bawa makanan dari luar, kalo ketahuan.. disuruh taro mobil atau dititipin pak Satpam. Ketat deh pokonya.

Lewat penjaga, melewati lorong remang2 dengan dekorasi minimalis eksotis (hihihi..) dengan musik ajep2 lamat2 (apa gue aja yang berhalusinasi ya, wakakaka), berasa mau ngedugem aja nih.. hehehe. Di ujung lorong jreeeng.. ada ruang terang berjendela besar menghadap laut. Wow.. cantik banget.
Belum ada penerima tamu disitu, sepi dan keueung kesannya, ada sebuah cermin besoar (ladies.. silaken ngaca dulu disitu hehe), rak-rak pajang bermacam2 brosur/kartupos pariwisata di Bali dan monitor LCD yg menayangkan film objek wisata di Indonesia. Dari situ, lewat tangga menuju bawah dan akhirnya ada yang menyambut. Selamat Datang di Klapa Entertainment!

Reception nya di sebuah ruangan yang terbuka, menuju 2 lokasi resto yang sama2 menghadap pantai. Diantara kedua resto ini terdapat taman dimana ada kolam renang yang (seakan-akan) berbatasan dengan laut, cantik banget. Dilengkapi kursi2 malas buat berjemur.

Resto yang satu menyajikan makanan jepang yang satunya makanan indonesia. Favorit kami, deretan sofa di daerah resto Jepang. Mungkin karena dua kali kesono, disitu doang yang kosong hahaha.. Untuk pesan makanan bisa ke resto yang mana aja, jadi ngga terbatas pesen menu Jepang kalopun duduk di area resto jepangnya.

Pemandangan ke pantai sangat jelas. Cantik banget! huhuhuhu... Sofa rotannya lebar dan banyak bantal, terutama untuk yang lagi masuk angin hehe.. mmm..yummy banget deh! hehehe. Makanan jepangnya lumayan enak juga. Favorit gaga nasi + ayam jepang alias chicken teriyaki. Nasinya kurang pulen seperti nasi2 jepang yang biasanya pulen dan lengket. Harganya lumayan, ya.. kalo di jakarta mirip2 dengan shabu tei gitu kali ya. Satu porsi chicken teriyaki gitu, sekitar 40 ribu, bisa lah makan berdua mama dan anaknya hehehe.
Kalo anak2 mau berenang atau mama2 mau berjemur sambil baca buku atau bobo silakan menuju area kolam renang dan jemur2an hehe. Dua kali ngunjungin klapa ini, kondisigue sama buruknya :P sama2 masuk angin berat dan pengen muntah2 gitu. Jadi waktu kesempatan pertama kita cuma makan siang lalu gaga dan enda turun nyusur pantai dan ngerasain air dreamland hehehe..

Kesempatan kedua, lebih niat.. mau nongkrong agak lama di pantai setelah makan siang. Bawa perlengkapan perang, seperti kain bali (siapa tau ngga ada kursi yang bisa disewa), ember buat bikin istana pasir dan baju renang. Di pantai ada yang sewa2in kursi dan payung buat berjemur. Harganya 25 ribu saja sampe bosen. Lalu sewa surf board, 25 ribu juga sampe bosen. Ada mbok2 yang nwarain pijet, gue rasa dengan harga 25 ribu juga hehehe. Ada cafenya juga dibawah, jadi bisa pesan2 minumam. Lalu ada apalagi ya.. kios2 yang jual kain2 bali dan perlengkapan pantai lainnya.

Gelombang di pantai dreamland termasuk besar yaa. gelombang pecahnya termasuk tipe plunging makanya bisa dinaiki oleh para surfer dengan menggunakan surfing board :)
Langitnya sangat bersih, biruu..pasir pantainya putih bersih.. konfirgurasi karang di sekitarnya membuat spotnya bener2 keren dan menakjubkan deh si dreamland ini.
Dan karena menghadap Barat, makanya dreamland salah satu spot yang terkenal untuk lihat sunset. Dari jam 4-an sore pantai ini udah penuh kaya pasar. Termasuknya gak panjang juga sih pantai dreamland ini.. sekitar 2 km aja, kesananya udah karang2.

Gue denger banyak orang2 yang sudah 'muak' karena dreamland udah bukan 'pantai rahasia' lagi.. it isn't a nude beach yang cuman diketahui segelintir orang lagi.. Tapi buat gue sih, mendingan rame gini, jadi kan infrastrukturnya lebih jelas.. ada Klapa dimana anak kecil bisa makan dengan enak dan oma opa bisa menikmati indahnya dreamland tanpa harus menuh2in pantai hihihi

Pas di dreamland ini, enda sempet ngalamin surfing accident tu :P hehehe.. bwahaha.. pada saat maen di air agak2 ke tengah, naik si surfer board sewaan. Tapi ya namanya juga amatir, baru2 aja menjemput gelombang, langsung kena hantam gelombang 2 kali, jadinya nyuksruk mukanya ke dasar laut. Mata merah, idung asin, pipi lebam deh.. kacian cowo gantengkuuu..

Sunset biasanya sekitar 6.12 waktu Bali (kata bli2 yang jaga pantai). Tapi, tertutup awan.. jadi cuman liat awan kemerahan aja deh.. ngga liat sunset benerannya. Sekitar jam 6.20, penjaga pantai meniup peluit priiitttt.. semua orang harus keluar dari air karena gelombang akan lebih besar lagi dan berpotensi nyeret apapun yang ada di air ke tengah. Karena udah ngga boleh masuk air..dan tukang kursi udah mau beres2in kursi sewaan, akhrinya kita beres2 barang dan jalan2 ke arah utara pantai. Ada orang2 yang lagi foto2 pre wed bo ternyata.. emang indah banget sih langit dan pertemuan nya dengan laut di dreamland. Allahu akbar.

Jam 7 mulai kerasa gelap beneran, kita jalan naik ke arah tempat parkir.. lumayan cape juga bo.. nanjak dan nanjak terus.. hehe. Yang paling mengagumkan si gaga anak pantai dan anak kuli hehe.. dia bisa aja lari tu mendaki tangga.. sementara mama papanya hah heh hoh dibelakang wakakaka. Padahal seharian dia yang lari2 kesana kemari ngga ada berenti. Keren deh kamu nak!

Oya di dreamland toilet dan shower cukup banyak lah.. jadi sebelum naik bisa lah bersih2 dulu minimal biar pasirnya pada hilang. Bayarnya 10 ribu.

I heart Dreamland!


Pura Uluwatu

Selanjutnya pura Uluwatu yang menurut kabar adalah point paling selatan di Bali. Tapi kalo dilihat dr peta sih ngga selatan2 amat.. hehe. Lokasinya lumayan mudah dicapai, kurang lebih 20 menit dari dreamland ke arah Selatan.

Masuk area uluwatu, parkiran + 2 orang dewasa sekitar 50 ribu bayarnya. Di lapangan parkirnya ada kios2 penjual makanan dan minuman, juga souvenir2 kaya topi dan kain2. Beli karcis lagi di dalem, 2 ribu saja, lalu kita dipinjemin sabuk kain dan kain panjang untuk yang pake celana pendek. Memang begitulah dress codenya, kudu tertutup sampe betis dan pake iket pinggang.

Sebelum masuk area taman uluwatunya, diingatkan bakal banyak monyet jadi hati2 dengan ikat rambut, topi, kacamata, hp, dan perentis2 lainnya. Diminta masukin tas semua. Sebelum masuk ada yang jual kacang dan pisang, kali2 ada yang mau kasih makan monyet. Gaga tentu dengan semangat mau doong hehe..

Jalan awalnya menurun.. jadi senang deh jalannya, ngga cape. Tapi begitu mau masuk ke puranya, baru deh rangkaian anak tangga naik. Di jalan mulai deh keliatan monyet2 menyambut hehehe.

Gaga tadinya sempet takut karena disamperin monyet yang minta pisangnya. Tapi lama2 dia malah cs sama monyet2 itu. Tapi dia tetep takut kalo dipegang2 sama si monyet, maunya dia aja yang megang :)

Pemandangan dari puranya, magnificent! Kita bisa lihat ke arah laut, dimana keliatan gelombang besar dan buih2 ombak menghantam gunung karang yang kehitaman. Bener bener luar biasa deh rasanya. Suara deburan ombaknya juga keras banget.. menambah kekhasan atmosfir di Pura uluwatu ini.

Setelah puas menikmatipemandangan dr atas pura uluwatu ini, gaga keukeuh pengen main sama monyet2 dulu.. hihihi.


Pantai Padang-Padang

Nah.. ini dia pantai yang katanya lagi naik daun, lokasinya ngga jauh dr Pura Uluwatu. Jadi begitu akan memasuki gerbang Pura Uluwatu, ada jalan ke kanan.. nah itu menuju 2 pantai yang katanya lagi 'hot'. Yaitu pantai Labuhan Sait dan Pantai Padang-padang. Pantai Labuhan Sait, lebih diperuntukkan buat yang doyan surfing. Sedang pantai padang-padang lebih tenang perairannya.

Menuju pantai padang-padang, ada tempat parkir yang cukup luas. Tapi agak sepi, ngga seramai dreamland, ngga ada bis-bis besar. Ancer2 nya ada jembatan di jalan, setelah itu sebelah kanan ada area parkir ini. Petunjuknya memang ngga begitu jelas, harus bener2 pasang mata. Dari situ kita harus jalan kaki menuju pantainya yang masih jauuuh dibawah. Ngelewatin anak tangga menurun yang curaaammm deh booo... Salah satu bagian, ada semacam gua (cave) nya gitu.. hihi.. a bit spooky at the first glance. Tapi menurut gaga sih, cool! Gaga super excited, dia udah bawa ember, yang kemudian lumayan bermanfaat karna di padang2 ngga ada kamar mandi wakakaka...

Keluar dari gua itu, muncullah kita di pantai padang-padang. Pantainya lebih sepi dr dreamland. Seperti gue bilang: Ngga ada wc! Kalo mau kencing ke laut aja pak wakakaka.. ada lapak2 yang jualan aqua dan snack lainnya. Trus ada juga mbok2 yang jualan kaos dan kain2.. udah itu tok. Selebihnya para turis bule yang asik berjemur dan berenang. Suasana lebih tenang.

Gelar2 kain, cowo2 buka baju.. beres2 in tas, dan tidur siang lah gue :P huehehehe.. Bangun2 udah menjelang jam 6, pantai kerasa semakin sepi. Mungkin tinggal ber 15 deh termasuk kita. Sunset tetep ngga dapet disitu, sembunyi di balik awan.

Gaga heboh bikin benteng dan menghiasnya dengan seaweed yang banyak di pinggiran pantai. Happy banget deh tu anak. Pantai padang-padang paling keren! hahaha...

Tadinya dia ngga mau pulang, karna ntar benteng seaweednya ngga ada yang jaga :P Setelah diyakinkan bahwa para kepiting akan jaga bentengnya, baru deh mau pulang :D

Menjelang gelap, kita beres2 deh.. menanjak ke atas. Sampe di atas, diajakin bli2 nonton tari kecak dan api. Ya udah deh, kapan lagi.. sambil sekalian bersih2in kaki dari pasir.. kita duduk2 dulu nonton kecak dance. Baru nih gue nonton kecak.. huehehehe. Lumayan lah, ada ceritanya.. jadi gaga juga bisa enjoy karna diterangin ceritanya. Ada Rama, Sita, Kijang Emas, Rahwana, Hanoman, dll. Sedikit heboh saat ada tari api itu, api beterbangan kesana kemari.. untung semuanya sudah terkendali para bli2 disitu hehe.


Kuta, Aston Inn Tuban dan Bandara Ngurah Rai

Pertama sampe bandara Ngurah Rai Bali, berasa panas banget.. hehe. Terakhir gue ke bali udah jaman penjajahan jepang dulu kali ya.. hehe. Tapi perasaan skr lebih jelek dibanding dulu. Paling yang beda, di depan udah banyak restoran.. ada roti boy, KFC trus solaria. Ada toko souvenir yang cukup besar juga buat late-shopping :P hehe. Waktu sampe, dijemput enda dengan mobil pinjeman, Thanks to Kang Udith, Teh Lia dan Mas Agung. Jadi aman. Langsung ke hotel di Aston Inn Tuban.

Kalo ke arah Kuta, Aston Inn ini sebelum nyampe area Kuta.. jadi relatif lebih cepet dan ngga kena macet kalo dari arah Bandara. Hotelnya bintang tiga deh, standar aston. Letaknya emang gak strategi di tengah keramaian Kuta, dia ada di jalan Kediri yang ada di jalan raya Tuban. Jalan Raya Tuban itu yang ada Bali Duty Free, Joger dan apa lagi ya.. hehe.. Di sekelilingnya bukan spot turis, kiri kanannya ada tempat makan mie, seberangnya toko baju dan makanan padang, pokonya di daerah yang biasa2 aja deh hehehe. Menguntungkan dari sisi kalo mau balik ke airport, ngga akan lama kena macet.

Seperti halnya hotel2 lain di Bali (yang katanya tingginya ngga boleh melebihi pohon kelapa, kecuali Bali Beach) hotel ini cuman ada 3 tingkat. Kamar2 mengelilingi pool yang lumayan nyaman dan terasanya selalu teduh hehe..Yang enak buat gue, kmaren pas kita dapet kamarnya di lantai dasar. Banyak yang gak suka katanya, karna relatif lebih rame kali ya.. mana kamar kita persis di deket area sarapan. Jadi kalo pagi2, ya rame aja gitu.. Tapi ya buat gue sih menguntungkan aja.. bisa langsung ucluk2 sarapan dari kamar hehehe. Trus kalo di lantai dasar, artinya pinggiran kolam renang. Menguntungkan juga, karena jadinya kalo gaga renang ngga usah riweuh nunggu jauh2.

Malem pertama sampe, kita langsung nongkrong di Kuta. Parkir di Discovery Mall. Discovery Mall ini asli kaya mall2 di Jakarta ya.. mewah dan toko2nya branded aja gituh semua. Somehow mengingatkan gue sama Istana Plaza di Bandung hehe. Di belakang discovery mall, langsung deh pantai Kuta. Jadi sore pertama dateng, abis makan KFC (maklum anak kecil maunya KFC), kita menghabiskan waktu duduk2 dipantai belakang discovery mall ini. Pas di belakang (eh atau depan ya? ) restaurant Ocean 27. Enda sempet nanya, kenapa kok namanya ”Ocean 27”, dan jawabannya: ”Kalo Ocean ya karena di pinggir ocean alias laut. Sedang 27 nya karena dibuka pas tanggal 27” hihihi... Kalo pertanyaannya kenapa tanggal 27, mungkin jawabannya karena namanya Ocean 27. Ayam Telor deh, wakaka.

Di sepanjang pantai situ, ada lampu2 sorot.. jadi lumayan.. ngga gelap2 amat. Dan numpang musik dari resto sekitar situ, cukup ajep deh buat nongkrong sementara anak kecil belingsatan lari kesana kemari liat pasir dan laut :P hehehe.

Selanjutnya tiap malem sebelum balik hotel kita puter2 daerah Kuta-Legian-seminyak.. merasakan atmosfir keturisan di Bali hehehe.. sambil ngetes posisis dr GPS HP hehe.. Emang bermanfaat banget tu GPS dari hp, selain peta jadi bisa buat mengkonfirmasi keberadaan kita di Bali. Oh bentar lagi, ada belokan menuju Klapa dreamland. Oh daerah ini namanya Ungasan. Habis perempatan ini belok kiri sampe deh ke kuta lagi. Dll.

Trip kmaren judulnya sih sama sekali bukan wisata kuliner. Boro2 makanan bali, yang ada malah 3 kali makan di resto jepang =)) berturut2 pula. Ada satu rekomendasi resto jepang: Ryoshi di Seminyak. Happening dan rame banget deh, pantesan aja.. soalnya makanannya orisinil(kata gue ya =)) ) dan pas aja gitu... Kita kesana pun atas rekomendasi dan traktiran Mas Agung dan Teh Lia.. hehe.. nuhun nya akang teteh.
Udah situ krn guenya masuk angin, boro2 enak makan. Jadi definitely not a culinary trip hehehe...
Dan bukan juga wisata belanja. Satu2nya acara belanja, cuman last minute shopping di tempat souvenir di depan Joger. Belanjaan oleh2 standar aja sih: kaos, tas anyaman gede ala jeng kelin hihihi, kacang2an, pia bali, dan lulur sekar jagat. Mungkin kalo mau ngulik, cari2 asesoris unik harus niat sih.. jalan2 ke toko2 cantik sepanjang Kuta-Legian-Seminyak atau sekalian ke Pasar Sukowati ya.

Judulnya mungkin lebih ke wisata pantai dan menyenangkan anak hehehe... ada beberapa pantai inceran kita next time ke bali, yaitu pantai lovina yang katanya bisa liat lumba2 dan pantai2 di daerah timur.. macam Nusa Dua, Sanur dan Tanjung Benoa alias The sunrise beaches.

To wrap our experience to Bali this time, i have to say I heart Bali and we are (really) looking forward to visit Bali again in the near future(tapi bukan kerja ya.. hehehe).

Jan 02

Sherlock Holmes

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Awalnya saya agak pesimis karena film ini agak ‘di luar jalur’ yang biasa dibuat oleh sutradara Guy Ritchie yang populer dengan film-film crime-comedy macam Snatch dan Rock n Rolla. Namun ternyata saya salah. Meskipun film ini diangkat dari cerita populer ciptaan Sir Arthur Conan Doyle, tapi disana sini masih dapat ditangkap ciri khas Ritchie yang senang bermain dengan ‘suara pikiran’ dan slow-motion. Film ini memang bukanlah karya Ritchie yang paling brilyan, namun setidaknya dia pun tidak gagal dalam mengarahkan film ini menjadi suatu film yang cukup menegangkan dan tidak membosankan. Kisahnya tentu saja standar kisah detektif. Berputar di sekitar pembunuhan beberapa orang yang bermotif suatu kegiatan sekte tertentu di Inggris. Sherlock Holmes (Robert Downey, Jr.) pun dipanggil untuk turut memecahkan kasus ini, disertai oleh sahabat dan rekan setianya, dr. Watson (Jude Law). Kasus ini telah mempertemukan mereka dengan cewek cantik Irene Adler (Rachel McAdams), satu-satunya orang ...
Dec 20

Rujak Cingur

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Rujak Cingur is snack food that becomes a typical Surabaya's food, that consisted of several kinds fruits slices like cucumber, bengkoang, young mangoes, pineapples and kedondong, it is added with rice cake, tofu, fermented soybean cake, bendoyo or krai (a kind of cucumber boiled) and cingur as well as vegetables (sprout, leafy vegetable& long peanuts) and was mixed with sauce or the spice that is made from the prawns fermented, chili, fried peanuts, fried onion & salt. It has called as rujak cingur because the whim spice that being used were prawns fermented and the slice of cingur, whereas rujak generally without using these ingredients. It can be served with pincuk from bananas leaves (the bananas leaves) or plate which was usually accompanied with chips.

Dec 20

Kupang Lontong

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Kupang Lontong is a typical coast food that consisted of the rice cake and mixed with the kupang broth (a kind of oyster/the small shellfish), and it is served with the chili whim in accordance with the customer taste. This food is peddled by being borne to whole of Surabaya city and it can also be found in Pujasera.

Dec 20

Semanggi Surabaya

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Typical Surabaya food that is served on the plate made from bananas leaves (pincuk), consisted of several various vegetables such as Semanggi leaves,sprouts, leafy vegetable and is poured with the spice that is made from yams and chili sauce accordance with the consument's taste. It usually could be eaten with Uli chips (made from the rice). The seller is generally an old woman, carried to their back and peddled to whole of Surabaya . This typical food can be found in Pujasera nowadays.

Dec 20

Lontong Balap

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Typical original Surabaya's food which is cooked from the rice cake, sprouts, fried tofu, Lento (made of soybean), soy sauce, fried onion and chili sauce.

Lento is made from rice peanuts/Tholo with flour, afterwards it is added with galingale, the spring onion, rough-skinned citrus fruit and adequate salt. It is formed round resembled the croquette.

Lontong Balap is full of sprouts. Lontong Balap is not served well without Kerang Satay.

Shellfish satay, ismade from the shellfish that is boiled and then it is served like satay, but without being roasted. Lontong Balap will be more delicious to eat if being added with hot soy sauce and chili sauce.

Smart Gratiskan Akses Internet di Samsung Pinger

Kamis, 17 Desember 2009 - 13:56 wib
Stefanus Yugo Hindarto - Okezone
Samsung Pinger Smart Telecom (foto: yugo/okezone)

JAKARTA - Menjelang penutupan tahun 2009, Smart menggebrak pasar ponsel qwerty dengan meluncurkan ponsel bundling Samsung Pinger SCH-R351. Tak tanggung-tanggung Smart menawarkan paket gratis browsing seumur hidup kepada pembeli ponsel tersebut.

"Gratis sebulan, dua bulan atau tiga bulan sekarang sudah tak jaman lagi. Smart mencoba melakukan gebrakan pertama dengan memberi gratis seumur hidup untuk layanan internet," ujar Head Core Product and Branding Smart Telecom, Ruby Hermanto pada acara peluncuran ponsel bundling Smart-Samsung Pinger SCH-R351 di Jakarta, (17/12/2009).

Di ponsel yang dibanderol seharga Rp999 ribu tersebut terdapat aplikasi opera mini 4.2 yang akan memudahkan pengguna berselancar di dunia maya. Jika pengguna mem-browsing di luar opera akan dikenakan tarif normal yakni Rp0,5 per KB.
Selain berselancar via opera, Smart menggratiskan akses ke Facebook dan Chatting via aplikasi yang telah terpasang di ponsel itu.

Samsung SCH-R351 merupakan ponsel qwerty. Dengan fitur CDMA 2000 1x1900MHz, display 2.2 inci colour TFT LCD. Fitur lainnya antara lain, ponsel ini bisa digunakan sebagai modem access CDMA 1x, dan dilengkapi bluetooth 2.0 dengan kamera 1.3 MP dan slot micro-sd.

Promo ponsel bundling Samsung ini diklaim sebagai promo pertama di Indonesia yang memberikan gratis seumur hidup.

"Kami senantiasa teru berinovasi untuk menghadirkan pilihan produk," kata Ruby. (srn)



http://techno.okezone.com/read/2009/12/17/54/286009/smart-gratiskan-akses-internet-di-samsung-pinger


Price/harga : Rp.999.999+PPn...

Here specification for this mobile :
-CDMA 1x Modem
-Modem Access (download speed max. 153 Kbps)
-Opera Mini Browser
-2.2 inch color TFT LCD
-Camera 1.3 MP
-MP3 Player
-WAP 2.0
-Brew 3.1.5
-Bluetooth 2.0
-Micro SD card slot
-Include Micro USB cable & headset
-12 month guarantee
-Talk time: 5 hours, standby time : 250 hour
Review :
Here is the QWERTY phone from Smart Mobile that actually a Samsung Pinger SCH-R351.
The SCH-R351 sells with price 999,000 rupiah in Indonesia.
Promo is valid for activation until March 31, 2010
This phone look a like smartphone but without the high price plan, great battery life, easy menu/windows, very decent speaker and the web browser function is very good and stable.


Rubiks Cube Solution

The world's most famous puzzle, simultaneously beloved and despised for it's beautiful simple complexity, the Rubiks Cube has been frustrating gamers since Erno Rubik invented it back in 1974. Over the years many brave gamers have whole-heartedly taken up the challenge to restore a mixed Rubik's cube to it's colorful and perfect original configuration, only to find the solution lingering just out of their grasp time and time again. After spending hours and days twisting and turning the vaunted cube in vain, many resorted to removing and replacing the multi-colored facelets of the cube in a dastardly attempt to cheat the seemingly infallible logic of the cube, while others simply tossed it to the side and dubbed it impossible. The Rubik's cube, it seemed, had defeated all.

Humanity required a solution, so intelligent gamers went to work to take down the so-called "frustration cube". Amazingly, not only did they discover a solution, they formulated many of them, ranging from beginner-level to advanced. One of these bright bulbs was Denny Dedmore. Not only did he discover an efficient and fool-proof solution for solving the cube, he also provided several amazing "algorithms" (move-sequences) which made following his talented solution very simple. Mr. Dedmore completed his now easy-to-master solution by inventing the brilliant move notation found throughout the guide, which made explaining the various twists and turns necessary to solve the Rubiks cube visually understandable.

We are now proud to bring you the stunning Rubiks cube strategy guide originally developed by Denny Dedmore, now optimized and refreshed by Chess and Poker Dot Com, that will allow all of us to claim vindication and defeat the previously unbeatable Rubik's cube. Take your time, work through all of the steps until you understand them and you'll be able to successfully solve the rubik's cube. Finally!

Rubiks Cube Terminology and Move Notation

The terms used in the Rubiks cube strategy guide are well-known to the cubing world. The squares that make up the Rubiks cube are known as Cubies. The colored stickers on the fronts of all the Cubies are known as Facelets. There are three types of Cubies: Corners, Edges and Center Cubies. Corners have three facelets, edges have two and the center Cubies have only one facelet. Notice that in our graphic there is also a label under one side of the cube that says "Front". Since all of the diagrams are shown at an angle, also showing the right and top sides of the cube, it's important to always look at the cube from the front perspective when making your moves. Showing the cube at an angle is necessary because you will have to make different sets of moves based on various arrangements of Cubies on both of these other two sides.

Bottom Row Left Bottom Row Right Middle Row Left Middle Row Right Top Row Left Top Row Right

This group of notation graphics indicate which direction the various horizontal rows of the Rubiks cube should be turned. There are 3 different rows.

Left Column Down Left Column Up Middle Column Down Middle Column Up Right Column Down Right Column Up

This group of notation graphics indicate which direction the various verticalcolumns of the Rubiks cube should be turned. There are 3 different columns.

Face Clockwise Face Counter Clockwise

These notation graphics indicate which direction theentire front face of the cube should be turned.

Now that you know the terminology used throughout the strategy guide, let's learn how to understand the move notation graphics. Utilizing the Rubik's cube move notation chart, you can find the definitions of each tiny graphic. The first two sets show which horizontal row or vertical column should be moved, and in which direction. When looking at the front of the cube, the top three horizontal Cubies make up the top row. The middle horizontal row of cubies (from the top or bottom) make up the middle row, and finally the bottom three horizontal cubies make up the bottom row. So what about the columns? Still looking at the front of the cube, the three vertical cubies on the left make up the left column. Then the next three vertical cubies make up the middle column and the last three vertical cubies make up the right column. But what about the looping arrow notation graphics?

When you are looking directly at the front of the cube, which you should alwaysbe doing, the nine Cubies with various facelets that you see are known as the front face of the cube. When you see the "turning arrow" notation graphics from the third set, they are instructing you to turn all nine of these cubies at the same time to either the right (clockwise) or left (counter-clockwise). So instead of moving individual rows or columns, when you see these graphics you should turn the entire front face of the cube to the direction indicated. Using these and the other notation graphics explained above you are now ready to begin solving the cube. But before you begin, we suggest that you first play around with the cube for a while and try to understand these moves and how they move the various parts of the cube around. Some of the moves can be a bit tricky for your fingers. For example, when you are moving a middle row or column, you in fact must movetwo columns or rows, and then turn the non-middle one back to it's previous spot. This is because the middle rows or columns do not move independently. Don't forget to move the other row or column back! Once you are comfortable with all of the moves, it's time to solve.

The Seven-Step Guide to Solving a Rubiks cube

To begin the solution, we must first prime the cube. To do so, simply pick a corner cubie and turn it so that it is the upper-right-hand corner cubie on the front of your cube. It can be any color, but for our example we will be using the Blue-Red-White corner as shown, with the white facelet on the front, the red facelet on the right and the blue facelet on the top. Then, you must turn the rest of the cube around until the top color of your selected first corner cubie also matches the center. Our top color is blue so we must turn the blue center cubie around to the top of the cube. You can move the Blue center around in any direction you want until it arrives at the correct top-center position as shown. By priming the cube in this way, you have already solved two of the top row cubies. We are now ready to solve the rest of the cube.

We used (and pretty much destroyed) our Collector's Edition Rubik's Cube when developing our Rubik's cube guide.

Step One: Place the Top Row Corners

Since we have solved the first corner of our top row when we primed it, we are now ready to solve the other three. To do so, you must turn the entire cube (not any rows, columns or faces) to the left so that your original corner cubie is now the upper-left-hand corner on the front of the cube. In our example, you can see that the upper-left-hand corner is now the original blue-red-white corner with the blue and red facelets showing on the graphic (since we turned the entire cube to the left). We now need to solve the upper-right-hand corner again, so we must figure out which corner to put there. In fact, this is quite easy. Since the mystery cubie must have blue on it (otherwise it won't match the rest of the top color), and it must also have red on it (or it won't make a full-red side with the first red facelet there), we simply must find the other corner on the cube with blue and red on it. On our cube, this would be the Blue-Red-Yellow cubie.

The next step is to maneuver this target cubie to the bottom-right-hand corner of the cube (shown here in black to help demonstrate the target location). The blue, red and yellow facelets on this cubie can be in any order and on any side as long as the cubie is in its proper spot. Simply turn the bottom row around (without disturbing the top row) until your target cubie is in its place. Once the cubie is at the bottom-right-hand corner on the front, depending on the location of the top color (Blue) we will choose one of the following algorithms to move it up to the top-right-hand corner and flip it around to line it up properly.

One Right Column Down Bottom Row Left Right Column Up One Bottom Row Left Right Column Down Bottom Row Right Right Column Up Three Right Column Down Bottom Row Right Right Column Up Bottom Row Right Bottom Row Right Right Column Down Bottom Row Left Right Column Up
Four Face Clockwise Bottom Row Right Face Counter Clockwise Bottom Row Right Bottom Row Right Right Column Down Bottom Row Right Right Column Up Five Right Column Down Bottom Row Left Right Column Up Bottom Row Right Right Column Down Bottom Row Left Right Column Up

For example, if our Blue-Red-Yellow cubie happens to have the blue facelet showing on the right side of the cube (position 1) we would use the first algorithm. If instead it was on the front side (position 2) we would use the second algorithm. Finally, if the Blue facelet is on the bottom of the cubie (position 3, indicated by the hand pointing to the bottom) you would use the third algorithm.

It may also happen that the target Blue-Red-Yellow Cubie is already in its proper top-row position but it is not facing the right way (the red facelet is not on the same side as the original red facelet). If the Blue facelet is on the front (position 4) use the fourth algorithm, and of course if it is on the right side of the cubie (position 5) use the fifth algorithm. If your desired cubie is trapped in the middle layer, simply skip to another corner and once you solve it the target cubie will have been forced back into the top or bottom row. When you are finished with the corners, your cube will have a Blue "X" on the top with all of the corner colors matching up horizontally with their partners.

Step Two: Place the Edges and Finish the Top Layer

Now that we know the general ideas on how to find the proper target cubie and then move it into position, we're ready to finish the top layer. Keeping the above concepts in mind, we must now find the target edge cubies (those that will complete the top row) and move them into the new target positions, again colored black here. Simply turn the bottom and middle layers until the target cubie is in one of these spots, and based on which side the top color (blue) is on, select from the following algorithms to move it into its place. When you are finished with step two, the entire top layer of the cube is solved.

One Middle Column Down Bottom Row Left Bottom Row Left Middle Column Up Two Bottom Row Left Middle Column Down Bottom Row Right Middle Column Up Three Middle Row Right Face Clockwise Middle Row Left Face Counter Clockwise
Four Middle Row Right Face Counter Clockwise Middle Row Left Middle Row Left Face Clockwise Five Middle Column Down Bottom Row Left Bottom Row Left Middle Column Up Bottom Row Left Middle Column Down Bottom Row Right Middle Column Up

Step Three: Align the Centers and Place the Middle Layer Edges

To begin step 3, you must first turn the middle layer around so that the center cubies in the middle layer all match with their top layer counterparts. In our example, you can see that the red center and yellow center match up with their respective colors above them. This is known as forming the Half-T. Once you have the centers aligned, you've already partially solved the middle layer. The only thing left to do is place the remaining edges.

Now, turning only the bottom row, we will position the target cubie so that it will match up with its same-color center forming the Full-T. In our example, we have turned the bottom row around so that we have formed a Full Red T on the front of the cube. We may be ready to place this cube into position, but we must first check to make sure it is indeed the correct edge. On our cube, we would need the bottom of the Red T cubie to be either Yellow (which when moved to the right would match up with the Red and Yellow centers) or the Red-White cubie (which on our cube could be moved left, matching up with the Red and White centers). If this edge cannot connect either of the two centers to the left or right, or it is upside down (there is not a T formed, the Red facelet is improperly on the bottom) you must move on to another T formation. There will almost always be another T immediately possible. Here are the algorithms you'll use to move the target cubie to the left or right as needed:

Left Bottom Row Right Left Column Down Bottom Row Left Left Column Up Bottom Row Left Face Counter Clockwise Bottom Row Right Face Clockwise Right Bottom Row Left Right Column Down Bottom Row Right Right Column Up Bottom Row Right Face Clockwise Bottom Row Left Face Counter Clockwise

If you find that no T is possible, or that the correct edge is in the proper position but is turned around so that the colors do not match up, simply place a random cubie into its place by performing either of the algorithms once, which will force the proper cubie back to the bottom. Occasionally, you will have to do this several times to get the positioning correct. When you have finished, your cube will have both the top and middle layers fully solved.

Step Four: Turn the Cube Over and Arrange the Last Layer Corners

Now you'll turn the entire cube upside down (the Blue top now becomes the bottom) and arrange the last unfinished layer (Green) corners into their correct positions, although not yet finished. On our cube, the front face is the red side. So the correct corners for the front (labeled as 1 and 2) must both have Green and Red facelets on them so they'll match up with the bottom two layers we've already solved and also the Green top. Using this logic, the back side of our cube is Orange so the back corners (labeled as 3 and 4) must both then contain Green and Orange facelets. Furthermore, all the final corners must also be on their correct sides. For example, on our cube the Green-Red-White corner must be in position 1 and the Green-Red-Yellow corner must be in position 2. Once we are ready to finish them in the next step they must be ready to match up with all three colors.

Remember, we aren't trying to completely solve these final corners yet, just moving them into place to be finished in the next step. As an example, on the mini-cube to the right you can see that the Green-Red-White corner is in the correct position but not yet finished (the green facelet is on the front, the white facelet is on the top etc). The Green-Orange-White cubie on the back right side is also in the correct position, but obviously not matching up correctly yet (the orange facelet is on the white side). However, that's all you have to do for this step! We'll be flipping all of these corners around to finish them in Step Five. Here are the maneuvers used to arrange the corners into their correct positions, although not yet solved:

Switch 1 and 2 Left Column Up Top Row Right Left Column Down Face Clockwise Top Row Left Face Counter Clockwise Left Column Up Top Row Left Left Column Down Top Row Left Top Row Left
Switch 1 and 3 Top Row Left Left Column Up Top Row Right Left Column Down Face Clockwise Top Row Left Face Counter Clockwise Left Column Up Top Row Left Left Column Down Top Row Left

Many times you can take a look around the unfinished top layer and find the two Red corners already side-by-side. If that's the case, just turn the top layer around so that both Red corners are on the Red front (without disturbing the two finished layers below of course). Then you'll just have to use the "Switch One and Two" maneuver to move them back and forth to the proper sides. Concerning the Orange corners, you must turn the entire cube around (not moving any rows or columns) so that the Orange side is now the front. Then you can perform the switching maneuvers as needed. If two Reds are diagonal from one another (the red corners are currently at positions 2 and 3), perform the "Switch One and Three" maneuver to bring them side-by-side. When you have finished this step, your cube will have the corners arranged to their proper positions, but probably not yet finished.

Step Five: Completely Finish the Last Layer Corners

In this step, we will flip all of the last layer corners around into their final finished positions. On our cube, Green is the last layer color. To solve the corners, we will focus on three different configurations concerning the Green facelets. Using the graphic to the left, hold your cube so that when you are looking at the frontyou can see any of these Green facelet configurations exactly as shown. For this step, none of the other remaining facelets (or the rest of the cube) matter so they are not shown, including any other Green facelets on the last layer. Once you've located one of the three arrangements, perform the following algorithm:

Left Column Up Top Row Right Left Column Down Top Row Right Left Column Up Top Row Right Top Row Right Left Column Down Top Row Right Top Row Right Several times

Remember that while two of the configurations (the middle and bottom) require the green facelets be located on the right side of the cube, it's still necessary to perform the algorithm above from the front. You'll have to perform this algorithm several times, and you'll need to use at least two of the three different configurations to continue (finding the same configuration over and over again will just get you stuck). If you couldn't find one of the starting configurations to begin this step, perform the algorithm once and then you'll be able to find one of them.

Step Six: Completely Finish Two Edges and Prepare the Remaining Two

You should now find that you have also placed at least one of the remaining last layer edges into its final position, although not necessarily turned around correctly. Turn the entire cube around so that the side with a correctly positioned edge is now the front (in some cases, you'll have a couple to choose from). In our diagram, the side with the Green-White edge is the front because the edge is in its proper place (just needing to be flipped over). Then perform the following repositioning algorithm to move the rest of the edges into their proper places (up to two times). If you couldn't find a correctly positioned edge to start with, perform the algorithm once from any front and then proceed as usual.

Middle Column Up Top Row Right Middle Column Down Top Row Right Top Row Right Middle Column Up Top Row Right Middle Column Down From the Correctly-Positioned Edge Side

Step Seven: Solve the Rubik's Cube

We are now ready to completely solve the Rubik's cube. At this point, only the last unfinished layer concerns us so the rest of the cube is not shown. In almost all cases, there will be two edges completely solved after finishing step six above, and two edges unsolved. The two unsolved edges, however, are now properly positioned on their correct sides and simply need to be turned around to be finished. Turn the entire cube around until the last two unsolved edges match up to either of the graphics shown to the left when looking at the front of the cube. In our graphic, the completely solved cubies of the last layer are shown in Pink, and the two unsolved edges are shown in Purple.

Once you are ready, perform the applicable last layer algorithm below to completely solve the cube. The first is known as the "H" Pattern, and the second is known as the "Fish Pattern". If for some reason you had all four edges flipped (instead of the usual two edges) when you finished step six, simply perform the "H" Pattern once from any front. You will then be able to find either of the two original patterns at that point. Congratulations! You've solved the Rubiks Cube!

Dedmore H Right Column Down Middle Row Left Right Column Down Right Column Down Middle Row Left Middle Row Left Right Column Down Top Row Right Top Row Right Right Column Up Middle Row Right Middle Row Right Right Column Down Right Column Down Middle Row Right Right Column Up Top Row Right Top Row Right
Dedmore Fish Face Counter Clockwise Left Column Up Right Column Down Middle Row Left Right Column Down Right Column Down Middle Row Left Middle Row Left Right Column Down Top Row Right Top Row Right Right Column Up Middle Row Right Middle Row Right Right Column Down Right Column Down Middle Row Right Right Column Up Top Row Right Top Row Right Left Column Down Face Clockwise

http://www.chessandpoker.com/rubiks-cube-solution.html

Six Trading Tips for the Forex Newbie

For those of you who are new to the forex market, or even for those of you who are considering becoming a forex market trader, this article is for you. Welcome to forex 101, where you will learn exactly who forex is and what it does. Also for the forex newbie’s, you will find a list of six trading tips that will help you in your transactions.

For those of you who are new to the forex trading market, first you will need to know the meaning of the term “forex” which stands for FOReign EXchange market. This pertains to the international foreign currency exchange market where currencies of all kinds are bought and sold. The forex market got its start back in the early 1970's when floating currencies and free exchange rates were first introduced. At this time, the forex market traders were the only players on the market to decide upon the value of one type of currency against another, all solely based upon a particular currency’s supply and demand.

The forex market is very unique for a number of reasons. First of all, this is one of the few markets that require very little trading qualifications and is free from any external control and can not be manipulated in any way. As the largest financial market, with trades reaching up to 1.5 trillion U.S. dollars, or USD, the money moves so fast, it’s impossible for a single investor to substantially affect the price of any major foreign currency. In addition, unlike any stock that is rarely traded, forex traders are able to open and close any positions within seconds, because there are always a number of willing buyers and sellers.

1. To open a forex account, all you have to do is simply fill out an application and provide all the necessary identification. The application will include a margin agreement will state if the broker will be allowed to intervene with any trade when it appears too risky. This agreement is made to protect the interests of the broker because most trades are done by using the broker’s money. However, once you have established an account, you can fund it and begin trading in the forex market.

2. In order to become a successful trader, you will need to adapt your own trading strategy. There is no one strategy that will work for all the traders, each individual trader will need to develop their own approach to the market. While some traders may relay solely on technical analysis, others may prefer a more fundamental approach, while the more successful traders use a combination of both. Each individual trader will need to learn the best approach for them selves in order to gain a more comprehensive overview of the forex market in order to prepare for any entry and exit points.

3. Understand that prices move by trends. Forex has a popular saying, “The trend is your friend.” there are certain movements that have been studied over many years in order to identify a pattern in the trend. These trends need to be understood in order to understand a good trading strategy. For small accounts that are $25,000 and under, trading with a trend may help improving your odds when compared to bi-directional trading. Most newbie’s will look to trade in any direction, when they should be trading with a trend.

4. Before you take any position, look over the top five currencies to make sure you’re not missing something. The top five foreign in forex are: USD/Yen, Swiss franc/USD, Euro/Yen, Euro/USD and Pound/USD.

5. For newbie’s, it would be safest to have two accounts because you learn as you play the trading game. Keep one real account, one that you will actually use to trade real money; and the second account should be a demo, one that you can use to test alternative moves in the trading game. You can easily use your demo account to shadow the trades in your real account so you can widen your stops to see if you are being too conservative or not.

6. Always examine the one hour, four hour and daily charts that concern your trades. Although you can trade at 15 and 30 minute time intervals, doing so requires a handful of dexterity.


http://www.forexmarketexplained.com/Six_Trading_Tips_for_the_Forex_Newbie.html